c++ - cocos2d-x ResolutionPolicy::SHOW_ALL show nice images instead of black gaps -
when in cocos2d-x set resolutionpolicy::show_all might appear black areas top-bottom or left-right sides. can cover black area nice images?
i don't think can add together areas.
instead solution build scene contain nice images want add. steps are:
use within appdelegate::applicationdidfinishlaunching() observe screen size:
ccsize framesize = peglview->getframesize();
set design resolution proportional framesize maintaining aspect ratio.
put "content" in mid. then, have calculate "black areas" , add together sprites cover them. maintain in mind different screen holes can different, need maths there , cover different hole sizes.
c++ cocos2d-x cocos2d-x-3.0
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