get component error Unity3d C# -
here script maintain getting null reference exception, don't know do? assign where?
using unityengine; using system.collections; public class currencymanagment : monobehaviour { public int coins; public creditplayer creditplayerscript; void start () { creditplayerscript = getcomponent<creditplayer>(); } void awake() { creditplayerscript = getcomponent<creditplayer>(); } void update () { coins = creditplayerscript.coinstempcontainer; } }
it seems don't have creditplayer
script attached same game object have currencymanager
. drag , drop script game object (with game stopped, not running).
you can programatically, adding requirecomponent
attribute automatically add together scripts specify. take @ this document.
c# unity3d game-engine
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