ios - SKSpriteNode - how to change the tap / hold point of the node -
lets have long object, lets arrow here:
right now, if want drag , move arrow, when tap , move - beingness held centre.
i want tap , hold point tail. tried search fitting property (such anchorpoint), or physicsbody properties, didn't find seemed work.
does know solution problem? give thanks you!
ios objective-c cocoa-touch skspritenode
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