parse.com - How to detect FB.init() is ready in Unity3d -
i'm using unity3d , facebook sdk!
when click button login want phone call fb.init() , phone call fblogin (), how can detec fb.init() ready?
in document, see fb.init() in awake() function, want if click button, fb.init() called!
you can write function such as:
public void myfbfunction(){ //write fb.init() code in here }
and phone call myfbfunction() in event of button click.
unity3d parse.com
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