ios - Swift SK game works correctly in simulator, labels missing in physical iPhone 5S (both iOS8) -
i'm writing game using sprite kit, first time mistakes inevitable :)
so running in simulator when events happen it's quite laggy (fps drops 11 or less).
so decided see happens on real iphone 5s.
things run little better: still lags @ events not badly.
however quite few of labels missing: appear fine in simulator missing in physical device (just empty space should be).
running ios8 in simulator (5s) , on 5s, code written in swift.
any hints @ should at?
well, first should seek isolate problem. seek , see if labels indeed hidden or if behind view. download hierarchy viewer such reveal app , seek , find uilabels. if exist in both, hierarchy viewer , simulator not physical ios device, seek , upload different device. if happens on other device too, wrong code. cant help unless have work with. recommend looking @ http://stackoverflow.com/help/mcve help writing questions.
ios iphone swift ios8
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