Tuesday, 15 March 2011

image - Drawing geographic map tiles with C# -



image - Drawing geographic map tiles with C# -

i creating privately consumed custom map overlay. cannot utilize open source server mapserver, because of sheer volumes of info , format in.

originally going client-side solution pushed arraybuffer client , render info on map using webgl, later found out our users' pcs minus gpu, cannot smoothly run webgl rendering.

so took concepts , applied them opentk - created iis server handler creates opentk instance, , renders requested tile.

for prototype's sake, works - sense not best solution.

what efficient way render out tiles? love pre-render tiles, there many datasets (adding 1000 more per day!) able efficiently this.

is opentk route go downwards (because of hardware acceleration can take advantage of?), or there much overhead in setting instance?

or c# graphics libraries improve route larn , use?

or - worth ditching iis , c# , using different language/framework serving images?

your server has single gpu, launching multiple instances of opentk slower launching single instance , queuing tiles rendering. context switching within gpu drivers hurts. latest version of opentk starts in milliseconds should not problem (but have measure.)

c# image google-maps iis opentk

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